I'm learning game development in 2020.
Here's what I'm planning to learn, working on, and my accomplishments thus far.
An exploration of programming, game engines, math, physics, and game design.
The Book of Shaders by Patricio Gonzalez Vivo and Jen Lowe
Output: My Shader Journey - The Shaders I'm Building for Each Chapter
Status: On Going - 5 of 13 chapters
openFrameworks with Lewis Lepton - Video Tutorial Series
Status: On Going - 46 of 56 videos
Exercism.io C++ Track - Code Exercises
Output: GitHub Repo of Code
Status: On Going - 22 of 55 exercises
A Tour of C++ 2nd Edition - Book by Bjarne Stroustrup
Status: On Going - 15 of 16 Chapters