Resources flagged as helpful by RRC Game Dev students during their final term-2 game dev project.
Sub-Pixel Animation Techniques
Pixel Art Class - Sub-Pixel Animation
The Movement, Jumping and Camera Mechanics of Mega Man X
Jumping to Conclusions : Mega Man X
Modular Environment Artist Workflow
The Workflow Behind an Abandoned Bar Modular Environment
Modular Pipe Workflow

32 Lessons I Learned from Creating 32 Modular Pipe Assets Tutorial with Maya LT/Maya & UE4
Perfect 90 degree cylinders in Maya 2022
Straightening UVs in Maya to get the Perfect UV Mappings
How to Straighten UV in Maya and get the perfect UV mapping, the easiest way.
Unreal Engine 5.1 Overlay Material
Amazing new Feature In - Unreal Engine 5.1
Three Methods for Dynamic Fog in UE5
3 easy ways to create good looking fog in #UnrealEngine5 full tutorial
2D Enemy Movement and Rotation in UE/Paper2D
2D Scroller UE 4 Lesson 27 : Adding Bad Things Part 5 (BadMan) Movement and Rotation
How to Create a Beam Effect in UE5 with Niagara
Mirroring Animation using a Mirror Data Table in UE5